Event Database Architecture for Computer Games Volume 1
Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process
Take your game development pipeline to the next level with Volume 2focused on real-world production and operational challenges in event-database architecture for computer games. Learn deployment, scaling, live ops, and performance tuning from a backend engineers perspective.
event database operations, game production architecture, game server deployment, backend systems for games, scalable game infrastructure, live ops in games, database optimization for games, game development operations, cloud-based game systems, production-ready game design, backend engineering for games, multiplayer architecture, real-time analytics for games
#GameOps #GameDevArchitecture #EventDatabase
#GameProduction #ScalableBackend #LiveOpsGames
#BackendForGames #GameInfra #GameEngineering
#GameServers #RealtimeAnalytics #MultiplayerGames
#DevOpsGaming #GameDevTools #DataDrivenGames
Keywords: database;game developing;game tech
File Size: 6.7 MBytes
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